Tomph Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her broad hat is riddled with cuts and holes. Her hazel eyes are passionate and lively.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tomph is combative with any and all who dare try her patience in the slightest.
History: She was born the only child of a wealthy merchant. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Five Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. Her hazel eyes peer out from beneath her feathered pastel hat.
Personality: She is irascible and easily irritated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.
Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Ignan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Hourglass. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Healer’s kit.
Nija Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in black turtlenecks beneath a tan coat with green slacks. Her red hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her father raised her in a mountain cabin. Her divine abilities were realized during a raid on her village. By chance she met her brother recently and the two have been together since.
Motivation: To share knowledge with the world; and doesn't want to be a fortune-teller and was forced into it by her family
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Nature, Family. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 34000 sp.
Sarah Acton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a grey suit, brown shirt, and black tie. She keeps her auburn hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and a rival would like her out of the picture
Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 80 gp. 1 Banded mail.
Lubash Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears silk and lounges about seductively. His long auburn hair reaches down to his waist. His eyes are amber and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lubash was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Philantrophist, Professionalism, Logical. Bonds: Attractive. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Williamina Fulton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her white hair is styled in orderly dreadlocks. Her eyes are brown.
Personality: Williamina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the west, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Immigrant, Debt. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. Red spinel (80 gp).
Cairn Death, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is lengthy. He has red eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
