Anbera Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she typically wears grey cloth garments or leather armor, and is pretty ugly. She has slicked back brown hair. Her eyes are gray and catlike.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Marshal business at a young age. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Emotional. Bonds: Has a crush, Job, Slave. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 100 pp.
Serpent Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely pastel suit with brown socks and a vest with buckled shoes. She is portly but not overly obese. Her cinnamon fur is lengthy and is close to two feet long. Her half smiles and copper eyes are beguiling and draw you in.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son.
Ideals: Extrovert. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp. 1 Breastplate.
Jabbie Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with deerstalker hat. He has shaved his head bald. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Detective, Jabbie learned a great deal about his mother's area of expertise. He worked as a nervous Detective and found it very stressful. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 71 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 3000 gp. Star rose quartz (60 gp). Coral (70 gp). Azurite (5 gp). Chalcedony (60 gp). Carnelian (60 gp). Peridot (60 gp). Clear bright green emerald (6000 gp). Amethyst (70 gp). Bloodstone (60 gp). Rock crystal (60 gp). Red spinel (70 gp). Lapis lazuli (5 gp). Star rose quartz (60 gp). Rose (60 gp). Bloodstone (60 gp). 1 Medium magic item.
Koeth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his axe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. He has hazel eyes and a tan hat with a red feather.
Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. In his 14th year, his parents were killed by a brigands raid, leaving Koeth alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Bonds: Attractive, Guardian, Enemies. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Resh Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and to unite with his brother
Ideals: Opinionated, Entrepeneur. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 17)
Armor Class 14
Hit Points 21 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
Possessions: 3000 gp. Freshwater pearl (5 gp). Carnelian (60 gp). Black star sapphire (500 gp). Freshwater pearl (5 gp). Black pearl (900 gp). Black pearl (900 gp). White opal (500 gp). Lapis lazuli (5 gp). Star rose quartz (60 gp). Bloodstone (60 gp). Pink pearl (120 gp). Amethyst (120 gp). Lapis lazuli (5 gp). Chrysoberyl (120 gp). Deep blue spinel (900 gp). Lapis lazuli (5 gp). Black pearl (900 gp). Zircon (60 gp). Star rose quartz (60 gp). Brown-green garnet (120 gp). Smoky quartz (60 gp). Lapis lazuli (5 gp). Golden yellow topaz (900 gp). Golden pearl (120 gp). Aquamarine (900 gp). Freshwater pearl (5 gp). Malachite (5 gp).
Audhild Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. She has dyed her greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to make almost anything out of random pieces of junk.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. In the meantime she has taken over work as a Roofer and occasionally as a mercenary.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and expand her business
Ideals: Gifted. Flaws: Insomniac, Emotional. Bonds: Attractive, Adventurer, Job. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Melissa Fawcett, Female Human [Permalink]
Personal [hide]
Description: She wears grey trousers with green and violet striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. Her hair is always cut to a buzz. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with a lost civilization.
History: A powerful necromancer made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
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