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Advanced [show]


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is still thick. He has hazel eyes and a red hat with a black feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Hunter and found it very stressful. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a blacksmith again

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Greedy. Bonds: Job. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Chay Jamjar, Male Halfling Paladin 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear pastel clothing when he does not wear armor. He wears a feathered hat to cover his moderate length black fur. His blue eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Cask lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Athletic, Logical. Flaws: Secretive, Insomniac. Bonds: Family, Military. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Cask Of Spirit, Male Tabaxi Warrior 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Coral (40 gp). Jet (40 gp).


Social Check DCs


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He carries a battered bastard sword and tarnished longsword as well. His lavender fur is long and unkept. His eyes are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Paladin 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Ruloth Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. Her crest is short and bronze. Her gold eyes peer out from beneath her broad green hat.

Personality: Eccentric and domineering, Ruloth will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to loving parents in a slum to the east. She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 8 years later her spouse died after the birth of her son. Heartbroken, Ruloth never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Extrovert. Bonds: Attractive, Adventurer, Poor, In love. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Ruloth Hashphronyxadyn, Female Dragonborn Adept 18
Medium (6'2") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 43 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +9, Insight +6
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Draconic
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433

Possessions: 10000 gp. Silver ewer (90 gp). Black velvet mask with numerous citrines (50 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Black velvet mask with numerous citrines (50 gp). Fire opal pendant on a fine gold chain (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (1000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). An abacus with copper, silver and gold markers (50 gp). An abacus with copper, silver and gold markers (50 gp). Gold music box (4000 gp). Silver comb with moonstones (200 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (4000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Cloth of gold vestments (50 gp).


Social Check DCs


Ovina Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her long blonde hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Ovina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the west to a Layabout, Ovina learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the west, certain she would find work there.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Immigrant, Attractive, In love, Job. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Ovina Goldfinder, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Stealth -1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Unvera Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tan cloak and cross-gartered green stockings and is in decent physical shape. Her head has been shaved. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sold as a small child to a wizard, Unvera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and to pay off her debts

Flaws: Ugly, Addict, Antagonistic, Secretive. Bonds: Mentor. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Unvera Fiddlefen, Female Gnome Commoner 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1100 sp. Citrine (30 gp). Amethyst (110 gp).


Social Check DCs


Akmen Random, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with violet slacks. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant black.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Akmen Random, Male Tiefling Warrior 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 12 (+1)19 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 pp. Rhodochrosite (7 gp). Tourmaline (90 gp).


Social Check DCs

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