Vadania Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. Her hair is brown and curly. Her green eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. Vadania liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC; and to be a laborer again
Ideals: Persistence, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp).
Great Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His cinnamon fur is kept up in a ponytail inside a top hat. He has gleaming, smiling hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 4 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Passionate. Flaws: Disease. Bonds: Job, Immigrant, In love. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 110 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2000 gp. Black star sapphire (600 gp). Black pearl (800 gp). Alexandrite (800 gp). Rose (70 gp). 1 Minor magic item.
Quarethon Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears green leather gloves, a green jacket, and tight pants. He sports a flattop crest cut. His fierce gold eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Interpreter, but he was a colossal failure. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and seeks redemption
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature, Criminal record. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: Black pearl (200 gp). Pink pearl (130 gp).
Pelt Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, brown cloak. Her black fur is kept up in a ponytail inside a small hat. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with her god.
History: Pelt was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Engraver job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Ideals: Philantrophist. Bonds: Poor, Religious, Family, Job. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 800 sp.
Watson Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern man wears many layers of old clothing at all times. His hair, while still mostly brown, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 8 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Matilda Quinton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. Her hair is blonde and very short. She wears an eyepatch.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is terrified, and will act out of fear
Flaws: Ugly, Cynical, Fearful. Bonds: Criminal record, Nature. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Chain shirt.
Bendoo Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. She has wavy blonde hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for her, and Bendoo does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. Bendoo liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 50 pp. Blue sapphire (700 gp). Silver pearl (60 gp). Amethyst (60 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item.
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