Enidda Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tan vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her hair is brown and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is a great chef.
History: The child of northern immigrants she idolized her father. She dropped out of school before completing her studies. She has worked as a Banker like her father before her.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic, Gifted, Logical. Bonds: Job, Immigrant. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Mara Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. With wild silver hair. This green eyed easterner is not easily forgotten.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Mara was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Mara was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.
Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Gifted. Flaws: Emotional. Bonds: Job, Military. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp. 1 Minor magic item.
Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her gray fur is unkempt and raggedy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Left-Handed studied abroad. She worked as a nervous Courier and found it very stressful. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Enemies, Job. Occupation: Courier
Voice: Booming voice
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (4000 gp). An abacus with copper, silver and gold markers (110 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Gold music box (2000 gp). Cloth of gold vestments (110 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.
River In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears a Stetson hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, River isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: He's in love.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 6000 sp. Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.
Salasar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. He keeps his silver crest in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Salasar studied abroad. He has had some formal poetry training, and achieved minor success. He was granted martial powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and he has a crush on the local butcher
Ideals: Philantrophist, Gifted, Artistic. Bonds: Poor, Attractive. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 60000 cp. Star ruby (1300 gp). Eye agate (13 gp). Deep blue spinel (200 gp). Moonstone (50 gp). Peridot (50 gp). Golden pearl (130 gp).
Felosial Aloro, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears just a tan suit, marred by chocolates. She wears her white hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Lapis lazuli (14 gp).
Nalral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a pixie cut. His violet eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Rich. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Chrysoprase (80 gp). Smoky quartz (80 gp). Red spinel (120 gp). Jet (120 gp). Bloodstone (80 gp). Rose (80 gp). Rhodochrosite (11 gp).
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