Avice Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Unemployed does. With bright black hair. Her green eyes are slightly larger than normal.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a pair of adventurers, Avice grew up listening to her father's many stories. A freak accident while working with her Bounty Hunter father left her crippled. She has dedicated herself to building a better kind of golem.
Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp. Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.
Riswynn Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She has a moderate pudge and is not very fit. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a minor phobia of water and hates getting wet.
History: Riswynn was born the youngest of three triplets. In her 11th year, her parents were killed by a goblins raid, leaving Riswynn alone in the world. After a stint in an orphanage, she was adopted. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She's attracted to the PC; and her spouse's relatives view her with great suspicion
Ideals: Persistence. Flaws: Fearful. Bonds: Enemies, Family, Has a crush. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Vola Nibley, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her hair is always cut to a buzz. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.
History: She got into the Gardener business at a young age. Her father was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and she is unsatisfied with her job
Ideals: Justice, Persistence. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 2000 sp. Sard (20 gp). Golden pearl (70 gp).
Skak Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Half-Elven compassion; and wishes to resurrect an old love
Ideals: Philantrophist, Professionalism, Gifted. Flaws: Racist. Bonds: In love. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Nagrette Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left hand appears badly burned and disfigured. She has a very tight haircut. Her green eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Nagrette embodies much of what other species detest in the Half-Orcs. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Nagrette was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Nagrette's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Rosamund Nash, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her brown hair is knotted and matted. Her hazel eyes peer out from beneath her top grey hat.
Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a goblins raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wants to raise her children well
Flaws: Addict. Bonds: Religious, Enemies, Family. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp.
Mijira Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a green poncho over her likewise colored trousers and shirt. She wears a small hat to cover her moderate length gold crest. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mijira took refuge in the ruined castle and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 4000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!