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Advanced [show]


Thervan Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many green ritualistic tattoos. He wears bulky blue painted plate armor. His blonde hair and beard is wavy and long. His eyes are likewise violet. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Thervan lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Family, Religious. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Thervan Othronus, Male Elf Ranger 8
Medium (5'1") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50 pp. Freshwater pearl (5 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized brown coat, she is not a threatening figure. Her fur is brown and curly. She has blue eyes and a brown hat with a white feather.

Personality: Tricking hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of eastern immigrants she idolized her mother. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has never given up on her music dream.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Artistic, Professionalism. Flaws: Racist. Bonds: Immigrant. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Adept 9
Medium (5'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Sumnes Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of southern immigrants she idolized her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the south, certain she would find work there.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Criminal record. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Sumnes Ariessus, Female Elf Druid 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. Banded agate (12 gp).


Social Check DCs


Efferil Hanali, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Efferil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Military, Debt. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Efferil Hanali, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His fur, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a giants raid, leaving Windy alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Windy Blossom, Male Tabaxi Adept 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1800 sp.


Social Check DCs


Griselda Kimberley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will rave to anyone who will listen. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Griselda was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To end her boredom; and further expansion of business

Ideals: Extrovert. Flaws: Insane, Mundane. Bonds: Job, Nature. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Griselda Kimberley, Female Human Warlock 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)6 (-2) 17 (+3)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dain took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Fighting, Logical. Flaws: Sensitive, Fearful. Bonds: Attractive, Nature. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Dain Dankil, Male Dwarf Druid 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 81 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 14 (+2)3 (-4)
Skills Athletics +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 60 pp.


Social Check DCs

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