John Law, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: John was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He is greedy; and further expansion of business
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 7
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 14 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Aquan, Orc
Attacks Melee +7 / 3d8+3, Ranged +1 / 3d8-3, Grapple +3
Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.
Personality: He dislikes all the random violence that takes place in the west. He works hard and plays hard.
History: The child of a Merchant, who enjoyed hunting, Wrenn was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he's in love
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Nature, Mentor. Occupation: Miller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 27 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her black hair down. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Halfling conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A strong sense of loyalty to Tiefling people; and she has money and likes to spend it
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Rich. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Solid gold idol (200 gp). 1 Everburning torch.
Prosperine Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an entirely black suit with brown socks and a vest with buckled shoes. She keeps her dark red hair in a pixie cut. Her ears are large.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Dilettante mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp.
Kriv Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and blue robe with the hood down. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his gold crest. He wears large thick round spectacles.
Personality: He has always had a great fascination with Gnomish culture. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting, Professionalism. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: Just what you see.
Vorka Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" eastern woman, she prefers to wear black clothing when she does not wear armor. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero
Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Adventurer, Slave. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple -1
Possessions: 10000 cp.
Darrow Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. With a patchy silver beard and wild silver hair. His green eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Stableman. He works hard and plays hard.
History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Stableman like his father before him.
Motivation: Dwarven compassion; and he'd like to take his coworkers down a peg
Flaws: Hedonist, Racist. Bonds: Job, Immigrant, Criminal record. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Chain shirt.
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