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NPC Generator

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Advanced [show]


Broce Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His moppish silver hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Justice. Flaws: Ugly, Mundane. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Broce Quillsharpener, Male Gnome Aristocrat 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Delg Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has golden hair. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Delg hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Shy. Bonds: Family, Enemies, Rich. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Delg Broodfist, Male Dwarf Commoner 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 36 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple +3

Possessions: 120 pp. Sardonyx (80 gp). Rhodochrosite (7 gp). White pearl (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his brown robe and has his mace always slung over his shoulder. His black fur is drawn into a tight pony tail with a skull scrunchie. His eyes are copper and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Gale In Woods, Male Tabaxi Bard 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tan armored body suit, with a simple green line shooting up and back down. She wears her white hair down. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. Through the years after Althaea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Althaea's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Althaea Ostoroth, Female Elf Ranger 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Alice Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears a yellow vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. She has a very tight haircut. Her violet eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to loving parents in a slum to the east. She helped her father out around the business and became quite the natural. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Alice Samuel, Female Half-Elf Wizard 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Black opal (1000 gp). Moonstone (70 gp). Azurite (13 gp). Red garnet (130 gp).


Social Check DCs


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown cloak. His beige fur is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Baker mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Guardian, Has a crush, Adventurer, Rich. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Bard 7
Medium (5'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 6 (-2)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp.


Social Check DCs


Vanchu Brent, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white trousers with yellow and green striped suspenders. She wears various colorful collared shirts, and carries shields. Her hair is golden and curly. She has a dull look in her violet eyes.

Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.

History: Vanchu was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Vanchu abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Professionalism. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Vanchu Brent, Female Half-Orc Aristocrat 6
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)5 (-3)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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