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NPC Generator

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Advanced [show]


Ernest Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and brown robe with the hood down, and he perpetually has his whip ready. His hair is auburn and curly. His hazel unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Passionate, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Raethran, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)7 (-2) 15 (+2)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears bulky red painted plate armor. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and many goblins want him driven away

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Chay Tealeaf, Male Halfling Barbarian 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Animal Handling +6, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Freshwater pearl (9 gp). Deep blue spinel (1300 gp). Rock crystal (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazdûg Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a morningstar. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: Born in the north to a Bricklayer, Nazdûg learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Insomniac, Shy. Bonds: Attractive, Job, Immigrant. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nazdûg Easton, Male Half-Orc Warrior 6
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Jasmine Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an entirely red suit with tan socks and a vest with buckled shoes. Her brown hair is cut jaggedly and amateurishly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She got into the Hunter business at a young age. A gifted student she started as a Dyer, but she got bored and became a Hunter. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother.

Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Family, Job. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Jasmine Reedfellow, Female Halfling Monk 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 7 (-2)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1200 sp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Nicor Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Nicor is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Doctor, Nicor learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Nicor Art, Male Tiefling Wizard 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 600 gp.


Social Check DCs


Shifting In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her brown fur is lengthy and is close to two feet long. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She became a Banker soon after.

Motivation: Further expansion of business; and expand her business

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Shifting In the Morning, Female Tabaxi Fighter 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Oskar Bofdann, Male Dwarf Monk 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3100 sp. Cloth of gold vestments (160 gp).


Social Check DCs

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