Zephan Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. His white hair is singed and shortened. His eyes are gold and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.
History: Zephan lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and regain custody of his daughter
Flaws: Ugly, Depressed, Shy. Bonds: Family. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 119 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Goblin, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 2000 gp. Sardonyx (70 gp). Obsidian (11 gp). Jet (150 gp). Alexandrite (1500 gp). Chalcedony (70 gp). Red spinel (150 gp). White pearl (150 gp). Lapis lazuli (11 gp). Black pearl (1500 gp). Rich purple corundum (900 gp). Amethyst (150 gp). Silver pearl (150 gp). Chrysoberyl (150 gp). White pearl (150 gp). Lapis lazuli (11 gp). Moonstone (70 gp). Black pearl (1500 gp). Carnelian (70 gp). Malachite (11 gp). Jacinth (4000 gp). Azurite (11 gp). Alexandrite (1500 gp). Black opal (900 gp). 1 Medium magic item. 1 Medium magic item.
Rimple Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue coat over a violet low-cut shirt, and a small hat upon his head. He has a slight overbite and is overall scrawny. His long black hair is drawn into a two foot long braid. He has a dull look in his blue eyes.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.
History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has worked as a Carpenter like his father before him.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Job, Adventurer. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Theriatis Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Athletic, Logical. Flaws: Secretive, Insane. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 12)
Armor Class 9
Hit Points 68 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +4
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emmeline Wordsworth, Female Human [Permalink]
Personal [hide]
Description: This southern woman is dressed in an above average manner. Her clothes are grease stained in places. Her hair is chestnut, silky, and of moderate length. Her eyes, though not visible through her cowl, are blue.
Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Emmeline was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Dilettante, but she was a colossal failure. She has drifted from career to career and currently works as a Blacksmith.
Motivation: Wants to open a new tavern.
Flaws: Forgetful. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Uadjit Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear green pants and tee shirts. She wears a wide-brimmed hat to cover her moderate length silver crest. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Poor, Family. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Lavinia Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. Her blonde hair is braided into rings. This blue eyed southerner is not easily forgotten.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Shepherd, but she got bored and became a Fisher. She has achieved small success as a Fisher.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Job, Slave. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, he is an attractive figure. He wears grey leather gloves, a grey jacket, and tight pants. With bright white hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
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