Burgell Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple tan robe with black stripes complete with hood. His hair is brown and curly. His violet eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Shy, Fearful, Mundane. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Chrysoprase (30 gp). White pearl (120 gp). Tiger eye turquoise (13 gp). Peridot (30 gp). 1 Masterwork Thieves’ tools.
Ekemon Bright, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and gnomish compassion
Ideals: Athletic, Extrovert. Flaws: Ugly, Racist. Bonds: Military. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 23000 cp.
Barbena Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a hunchback. Her hair is black and curly. Her fierce green eyes like to dwell on things.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (1100 gp).
Spear Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'0" southern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is lengthy. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is harsh and unforgiving.
History: Gifted from a young age, Spear studied abroad. A freak accident while working with his Unemployed mother left him crippled. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Osah Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her red hair down. Her silver unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.
Motivation: To reunite with her absent mother; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Disease. Bonds: Poor, Family, Criminal record. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Jheri Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her kukri ready. She wears a feathered hat to cover her moderate length bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Jheri and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Gunter Weston, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He keeps his long blonde hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.
History: He comes from a rich eastern family. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and to protect his home
Ideals: Philantrophist. Bonds: Guardian, Rich, Adventurer, In love. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Breastplate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
