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NPC Generator

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Advanced [show]


Bella Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman wears silk and lounges about seductively. She has done her best to style her brown hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Bella Glenfellow, Female Halfling Adept 13
Small (2'9") Halfling, Lawful Good (CR 13)
Armor Class 15
Hit Points 72 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +1, Deception +7
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +1 / 4d4-3, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Golden yellow topaz (900 gp). Alexandrite (900 gp). Onyx (60 gp). Moonstone (60 gp). Violet garnet (900 gp). Onyx (60 gp). Star ruby (1400 gp). Chrysoberyl (140 gp). Violet garnet (900 gp). Fire opal (1400 gp).


Social Check DCs


Naamah Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a green and yellow robe with the hood down. Her silver hair is heavily combed to the right. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.

History: Naamah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of brigands; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Job, Enemies. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Naamah Mute, Female Tiefling Adept 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 30000 cp. Black star sapphire (1200 gp).


Social Check DCs


Marbas Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes, and carries longbows. His purple hair has been sun bleached extensively. He has a dull look in his red eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Joker. Bonds: Religious, Immigrant, Criminal record. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Marbas Rumor, Male Tiefling Rogue 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. 1 Masterwork studded leather.


Social Check DCs


Ralf Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels threatened by others

Flaws: Ugly, Insane, Fearful. Bonds: Enemies, Poor. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Ralf Oakes, Male Human Fighter 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 900 gp. A small bag of saffron. (50 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he's attracted to the pc

Flaws: Ugly. Bonds: Has a crush, Immigrant, Adventurer, Job. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elaim Eversharp, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)4 (-3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Coral (110 gp). Tiger eye turquoise (14 gp). Amethyst (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Shautha Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Energy wise she seems alert and responsive.

History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Shautha's homeland. Shautha decided to take the middle way and become a bodyguard. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker, Professionalism. Flaws: Insane. Bonds: Immigrant. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Shautha Blythe, Female Half-Orc Warlock 14
Medium (5'1") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +7, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Auran
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 5000 gp. Golden circlet with four aquamarines (3000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (100 gp). An abacus with copper, silver and gold markers (50 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length chestnut hair. Her eyes are amber and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions; and many dire rats want her driven away

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Enemies, Religious. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Roywyn Gimlen, Female Gnome Druid 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp. 1 Chain shirt.


Social Check DCs

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