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NPC Generator

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Advanced [show]


Caeldrim Floshem, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue armored body suit, with a simple black line shooting up and back down. He keeps his red hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Joker. Flaws: Shy, Mundane. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Caeldrim Floshem, Male Elf Wizard 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1400 gp. Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Uzza Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. She wears her brown hair down. She has black eyes and a green hat with a black feather.

Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Criminal record. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uzza Lithe, Female Tiefling Bard 18
Medium (6'1") Tiefling, Neutral Evil (CR 18)
Armor Class 12
Hit Points 105 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +7, Survival +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 4000 gp. Gold dragon comb with red garnet eye (300 gp). Sapphire pendant on gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Leaf Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light brown in addition to tight pants. Her gray fur is smooth and relatively long. Her eyes are amber and beady.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Assassin, but she was a colossal failure. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Logical, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Leaf Of Storm, Female Tabaxi Monk 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Arcana +6, Stealth +6
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Chrysoprase (50 gp). Blue quartz (16 gp). Pink pearl (150 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is knotted and matted. His eyes are likewise blue.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nelkin TellPenny, Male Halfling Wizard 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 49 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Deception +7, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Emerald (1400 gp). Chalcedony (70 gp). Brown diamond (8000 gp). Blue sapphire (1400 gp). Aquamarine (300 gp). Star ruby (1400 gp). Jasper (70 gp).


Social Check DCs


Fenriz Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His purple hair is braided into rings. He has gleaming, smiling red eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). After months of barely getting by, Fenriz managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He uses money and sex appeal to get what he needs; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Adventurer, Rich, Criminal record, Attractive. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Fenriz Wisdom, Male Tiefling Ranger 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has wavy golden hair. His eyes are gray and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Barber business at a young age. He helped his mother out around the business and became quite the natural. He became a Barber soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Bard 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Bilbron Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. His silver hair is kept up in a ponytail inside a small hat. His eyes are green and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a masseuse again

Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer, Criminal record. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Bilbron Rofferton, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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