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NPC Generator

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Advanced [show]


Simon Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. Simon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Simon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Fighting, Athletic, Optimist. Bonds: Criminal record. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Simon Beverly, Male Human Expert 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Godfrey Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and he perpetually has his trident ready. His brown hair is lengthy. He is baby faced.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: An old rival family wants him found; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Crane, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Aquan, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Ea Strength, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears black cloth garments or leather armor. Her dark red hair has been sun bleached extensively. Her gold eyes are passionate and lively.

Personality: She can speak with the recently deceased. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Gifted, Athletic. Bonds: Family, Rich, Job. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Ea Strength, Female Tiefling Warrior 4
Medium (5'0") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Silgre Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a violet coat with blue slacks. Her skin is fair and her fingers are delicate and long. Her blonde hair is lengthy and is close to two feet long. She has a dull look in her gray eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Disciplined, Entrepeneur. Bonds: Family, Job, Enemies. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Silgre Birkenhead, Female Half-Orc Wizard 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 150 gp. 1 Darkwood Shield.


Social Check DCs


Beast Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown tunic with pastel highlights, and long yellow pants that bunch up around her shoes. Her brown fur is singed and shortened. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Beast grew up listening to her father's many stories. In her youth she was a Scribe, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Beast Of Snakes, Female Tabaxi Warlock 7
Medium (4'9") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: He is a Slaad in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Adventurer, Criminal record. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Beiro Aloro, Male Elf Paladin 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Mercenary and found it very stressful. He has drifted from career to career and currently works as a Mercenary.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Delebean Miggledy, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 51 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)9 (-1) 11 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Black pearl (1100 gp). Alexandrite (1100 gp). Star rose quartz (80 gp).


Social Check DCs

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