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NPC Generator

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Advanced [show]


Agnes Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with blue stripes complete with hood. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady brown eyes.

Personality: Overbrimming with self-confidence, Agnes isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: An old rival family wants her found.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Slave, Family. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Agnes Tinley, Female Human Wizard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Fenriz Still, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized topaz on his right hand. His blue hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Fenriz Still, Male Tiefling Monk 11
Medium (5'9") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +5

Possessions: 2600 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Seraphina Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a white collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her auburn hair is kept up in a ponytail inside a Stetson hat. She has a dull look in her hazel eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Bookbinder, but she got bored and became a Bather. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Expand her business; and she is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Criminal record, Job, Adventurer. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seraphina Fatrabbit, Female Halfling Ranger 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 1 Holy water.


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy grey pantaloons and a black scarf. His chestnut hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up warhammer and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Persistence. Bonds: Job, Nature, Family. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Copeland, Male Human Rogue 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Lorilla Welber, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female dresses like a well dressed Shipwright does. She is tall, broad shouldered and powerfully built. She wears her golden hair up. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She became a Shipwright soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Flaws: Ugly, Secretive, Antagonistic. Bonds: Job, Religious. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Lorilla Welber, Female Gnome Monk 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Star ruby (600 gp). Blue quartz (6 gp). Deep green spinel (110 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Flask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her fur is cut close to her head. She has amber eyes.

Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Retire the richest woman in the south.

Ideals: Opinionated, Professionalism, Entrepeneur. Bonds: Immigrant, Rich. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask Shoe, Female Tabaxi Warrior 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)7 (-2) 8 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Junk Dealer in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Seamstress, but he got bored and became a Junk Dealer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Don Gresham, Male Human Monk 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 7 (-2)10 (+0)
Skills Athletics +1, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs

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