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NPC Generator

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Advanced [show]


Arnold Oakes, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. He has styled his silver hair well, parting it to the right. This blue eyed westerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Arnold Oakes, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Sage. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich, Slave. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Boddynock Cobblelob, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Thokk Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Thokk has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage; and to pay off his debts

Flaws: Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Thokk Hartford, Male Half-Orc Fighter 13
Medium (6'6") Half-Orc, Neutral Evil (CR 13)
Armor Class 10
Hit Points 78 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 3000 gp. Aquamarine (1100 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Pikar was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Half-Orc people; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Racist. Bonds: Family, In love, Adventurer. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Pikar Strongbones, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Digby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. With a patchy white beard and wild white hair. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Nature. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Trey Digby, Male Human Warrior 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 18 (+4)17 (+3)
Skills Arcana +5, Stealth +5
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Curran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he wears white leather gloves, a white jacket, and tight pants. With a patchy red beard and wild red hair. His green eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Barrister.

Motivation: To reunite with his absent father; and he is greedy

Flaws: Disease. Bonds: Family, Religious, Job, Rich. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Curran Wildcloak, Male Halfling Monk 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)8 (-1) 6 (-2)12 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair and beard is wavy and long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Drogo Palomarez, Male Human Expert 6
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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