Helja Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her golden hair is unkempt and raggedy. Her thin eyebrows rest above her beady green eyes.
Personality: She snorts whenever she laughs or is feeling confident. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Helja hails from a village terrorized by drow. Helja was born on a far southern plains where she grew up under the tutelage of her father, an expert Bellfounder. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly. Bonds: Poor, Immigrant, Family, Enemies. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 64 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is always cut to a buzz. He is baby faced.
Personality: Eccentric and domineering, Erias will drive conversation. He has a small toy that he constantly fidgets with.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 15 years.
Motivation: He seems to be bored by most things; and to be a spice merchant again
Ideals: Extrovert, Artistic. Flaws: Addict, Mundane. Bonds: Job. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Enna Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman is generally well dressed albeit a few years behind the times. Her auburn hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the west to a Beggar, Enna learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 8 years.
Motivation: Retire the richest woman in the west; and she is greedy
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Job, Rich. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Kithri Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is well dressed, constantly wearing a white suit, black shirt, and green tie, marred by sweets. Her blonde hair is cut short with large spiked bangs in the front. She has amber eyes and a white hat with a black feather.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further she is a bit of a stoner and is frequently out of it.
History: Her mother raised her in a mountain cabin. Kithri was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kithri decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Nature, Criminal record. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp. 1 Chain shirt.
Shane Chester, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Apothecary business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Shy. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Aquan, Draconic, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
Possessions: 1200 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.
Kildrak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears grey leather gloves, a grey jacket, and tight pants, and a wedding ring on his left hand. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: Born to a Architect, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Attractive, Poor. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. 2 Holy water.
Orsik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Locksmith. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Orsik hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He wants revenge against brigands; and he's attracted to the pc
Ideals: Justice, Philantrophist. Bonds: Enemies, Religious, Has a crush. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 160 gp. 1 Banded mail.
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