Urshar Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her golden hair is lengthy and is close to two feet long. She has several tiny ruby earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
Jocelyn Shelly, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears grey cloth garments or leather armor. His red hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Soveliss Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 8000 sp. 1 Minor magic item.
Quespa Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a long, black, dusty cloak. She has dyed her greying red crest a little too much giving a sharp red color. Her gold unseeing eyes seem to look past you.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Disease, Ugly. Bonds: Family, Rich. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Azurite (16 gp). Red garnet (130 gp).
Uadjit Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her crest, while still mostly rusty, has prominent grey streaks. Her eyes are red and catlike.
Personality: Uadjit wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Uadjit was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Entrepeneur, Disciplined, Optimist. Bonds: Attractive, Religious. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kairon Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and red robe with the hood down. His hair, while still mostly purple, has prominent grey streaks. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with his god.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Nature, Rich. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. Malachite (9 gp). Rhodochrosite (9 gp). Malachite (9 gp). Red-brown spinel (150 gp).
Bagabug Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Bagabug was born the youngest of three triplets. He worked as a nervous Bookbinder and found it very stressful. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Addict. Bonds: Slave, Job, Family. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 300 sp. Violet garnet (400 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
