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NPC Generator

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Advanced [show]


Kriv Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly gold, has prominent grey streaks. His eyes are likewise red.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, his parents were killed by a gnolls raid, leaving Kriv alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kriv fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls.

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Poor, Enemies. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Kriv Ghaallixirn, Male Dragonborn Fighter 13
Medium (6'2") Dragonborn, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 71 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills Animal Handling +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Violet garnet (200 gp). Jade (90 gp). Violet garnet (200 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey deerstalker hat and grey clothes. He has a very tight haircut. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Job, Family. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Drogo Dalton, Male Human Adept 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Eva Marley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. With wild golden hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eva is depressed about a lot of things. She tends to be a nihilist. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted from career to career and currently works as a Tanner.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Job, Has a crush. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Eva Marley, Female Human Expert 9
Medium (4'9") Human, Chaotic Neutral (CR 9)
Armor Class 7
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +0 / 3d4-3, Grapple -1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Her tied-back hair is silver. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against giants

Ideals: Artistic. Flaws: Ugly, Insane, Shy, Disease. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Tervaround Pilwicken, Female Gnome Cleric 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Red-brown spinel (160 gp). White pearl (160 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Callie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears just a white suit. Her blonde hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born blind and as such lacked many opportunities for work. Her mother was a soldier and died while she was still young. Callie was left her mother's suit of armor and trained in its use and care. She has since lost track of the people in her past.

Motivation: She doesn't get along with people that don't share her tastes; and an old rival family wants her found

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Military. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Callie Warmwater, Female Halfling Ranger 13
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 9
Hit Points 63 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Gnarsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gnarsh's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Gnarsh Hale, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp.


Social Check DCs


Kairon Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Navigator. His brown hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Kairon Liberty, Male Tiefling Bard 12
Medium (5'1") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 63 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Jeweled gold crown (5000 gp). Fire opal pendant on a fine gold chain (2200 gp). A silver and pearl hairclip (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (200 gp).


Social Check DCs

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