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NPC Generator

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Advanced [show]


Agatha Stanton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered halberd and tarnished axe as well. Her head has been shaved. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. She has had some formal dancing training, and achieved minor success. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Agatha Stanton, Female Human Warrior 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Borun Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a red suit. He is portly but not overly obese. He has silver hair. His hazel eyes are passionate and lively.

Personality: Borun is depressed about a lot of things. He tends to be a nihilist. Borun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Borun was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Borun took refuge in the ruined castle and found the beat up longsword and armor he uses now. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: Sabotage a competitor; and balancing his hectic life and new butcher responsibilities is difficult

Flaws: Depressed, Hedonist. Bonds: Family, Nature, Job. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Borun Underfoot, Male Halfling Fighter 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 gp. Brown-green garnet (80 gp). Rock crystal (50 gp). Chalcedony (50 gp).


Social Check DCs


Bilbron Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is greasy and uncared for. His eyes are likewise amber.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Has a crush, Enemies. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Bilbron Leffery, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anbera Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman tends to wear a grey poncho over her likewise colored trousers and shirt. Her brown hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of southern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Anbera Deepdelver, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp.


Social Check DCs


Rael Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He wears his silver hair down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Insane, Mundane. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Rael Koehlanna, Male Elf Adept 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Jet (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Vondal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. With a patchy auburn beard and wild auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Vondal Lutgehr, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 17 (+3)9 (-1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 310 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Raam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a black and violet robe with the hood down. His white hair has been sun bleached extensively. His eyes are white.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business.

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Raam Entropy, Male Tiefling Aristocrat 7
Medium (5'6") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1000 gp.


Social Check DCs

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