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NPC Generator

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Advanced [show]


Three Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants. She is muscular with a powerful set of arms. She wears her beige fur up. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Three was raised in a hard working conservative environment. She worked as a nervous Bather and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She seems to be bored by most things; and she is content

Flaws: Antagonistic, Shy, Mundane. Bonds: Religious, Job. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Three Shore, Female Tabaxi Barbarian 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 54 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills History +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran, Infernal, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Habor Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He has a large black mantle and cape that has been intricately interwoven into his white robe. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Habor was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Joker. Flaws: Forgetful, Disease. Bonds: Attractive, Military. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Habor Rescue, Male Tiefling Adept 6
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a moderate pudge and is not very fit. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: To be a Junk Dealer again; and further expansion of business

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: In love, Job. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Wedgwood, Male Human Cleric 2
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs


Drusilia Meliamne, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her pickaxe. Her tied-back hair is red. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the east.

Ideals: Philantrophist, Entrepeneur. Bonds: Poor. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Drusilia Meliamne, Female Elf Druid 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Dee Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has styled her white hair well, parting it to the right. She has amber eyes.

Personality: A skeptical and narcissistic woman, Dee's first love is herself. Her second love is also herself. She feeds upon the attention of others.

History: Born to a pair of adventurers, Dee grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Dee Tealeaf, Female Halfling Expert 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)6 (-2) 8 (-1)15 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 270 gp.


Social Check DCs


Wobbles Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Masseuse profession.

History: He was born on a small isolated farm. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Interpreter.

Motivation: To be a Masseuse again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wobbles Gimlen, Male Gnome Ranger 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Citrine (30 gp). Sard (30 gp). Moss agate (8 gp).


Social Check DCs


Adelaide Dudley, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female has a large brown mantle and cape that has been intricately interwoven into her yellow robe. She is tall, broad shouldered and powerfully built. Her red hair is lengthy and is close to two feet long. Her violet unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Religious, Enemies. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Adelaide Dudley, Female Human Adept 10
Medium (5'1") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 160 pp. Moonstone (70 gp).


Social Check DCs

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