Kody Washington, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in a clean grey cloak covering his clean studded leather. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. A gifted student he started as a Dyer, but he got bored and became a Herbalist. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and expand his business
Ideals: Athletic, Optimist, Justice. Bonds: Adventurer, Job. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Ovina Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor, and she perpetually has her dagger ready. Her red hair is kept up in a ponytail inside a broad hat. Her violet eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.
History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Knight for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Military, Job. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
Possessions: 900 gp. 1 Minor magic item.
Kildrak Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His blonde hair is cut short. His eyes, though not visible through his cowl, are blue.
Personality: Kildrak is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kildrak took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He was granted psionic powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Fighting, Justice, Gifted. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp.
Abalaba Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'1" and prefers to wear blue clothing when she does not wear armor. She has moderate length auburn hair. She has a dull look in her violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.
History: Gifted from a young age, Abalaba studied abroad. She helped her mother out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7
Possessions: 800 gp.
Quick On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and white robe with the hood down. Her lavender fur is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Nature, Criminal record. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 11 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: Deep blue spinel (1300 gp). Alexandrite (1300 gp). Lapis lazuli (6 gp). White opal (1200 gp). Star rose quartz (30 gp). Hematite (6 gp). Golden yellow topaz (1300 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purson Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely black suit with blue socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His hair is purple, silky, and of moderate length. His fierce white eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Purson lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Purson and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Antagonistic. Bonds: Slave, Attractive, Family. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Red spinel (130 gp). Fiery yellow corundum (400 gp). Iolite (30 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Azurite (4 gp).
Enialis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his white hair in a flapper bob. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Terse. Bonds: Religious. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 9000 sp. Eye agate (8 gp). Malachite (8 gp). Iolite (70 gp). Red-brown spinel (70 gp). 1 Climber’s kit. 1 Good lock.
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