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NPC Generator

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Advanced [show]


Hunter Alston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He sports brown clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Shy. Bonds: Slave, Attractive, Nature. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Hunter Alston, Male Human Ranger 2
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 210 gp.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear brown pants and tee shirts, and is pretty ugly. His tied-back hair is white. His green eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Job. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Aldous Kendall, Male Human Barbarian 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)15 (+2) 14 (+2)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rangrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Philantrophist. Bonds: Rich. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Rangrim Torunn, Male Dwarf Warrior 11
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 46 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)18 (+4) 15 (+2)11 (+0)
Skills Performance +4, Religion +8
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll, Infernal, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Deep blue spinel (800 gp). Black pearl (800 gp). Red spinel (90 gp). Aquamarine (800 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and sports empty pouches on his belt. His yellow fur is heavily combed to the right. His eyes are a pleasant yellow.

Personality: Spring speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Spring was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Spring's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Spring Wing, Male Tabaxi Paladin 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2200 sp.


Social Check DCs


Cloud In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. He has moderate length beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Depressed. Bonds: Attractive, Military, Immigrant, Family. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cloud In Woods, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1900 gp.


Social Check DCs


Goroth Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Goroth is combative with any and all who dare try his patience in the slightest.

History: He got into the Healer business at a young age. His childhood dream was to be a Spy, but he was a colossal failure. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Job. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Goroth Radcliffe, Male Half-Orc Fighter 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp. Deep blue spinel (700 gp).


Social Check DCs


Roland Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Architect business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Architect

Voice: German accent

Attributes [hide]

Roland Ariessus, Male Half-Elf Bard 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)6 (-2) 7 (-2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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