Sybil Law, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back blonde hair. She has brown eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Optimist. Bonds: Rich, Job, Adventurer. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Violet garnet (1300 gp). Golden pearl (120 gp). 1 Minor magic item.
Gomory Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and purple. She wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a Marshal, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat, and sports empty pouches on his belt. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Nature, Religious. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Salanop Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. She wears a feathered hat to hide her balding. She has violet eyes and a blue hat with a white feather.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with vampirism at a very young age, Salanop has worked very hard to control her curse. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she's looking for her big break
Flaws: Forgetful, Disease. Bonds: Adventurer, Attractive, Military. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Celestial, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 sp. Bloodstone (70 gp). Red-brown spinel (140 gp). Golden pearl (140 gp). Jade (140 gp).
Gimurt Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, and his gloved hand is found clutching a flail. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Gimurt studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Dyer like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Job, Family. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp. 1 Chain shirt.
Diggory Beckwith, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His silver hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.
Personality: He has always had a great fascination with Elven culture. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a strong sense of loyalty to elven people
Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp.
Pûgrish Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut short. He has blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Pûgrish has worked very hard to control his curse. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend.
Flaws: Fearful, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 41 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Solid gold idol (300 gp). A delicate silver chain set with a tourmaline (30 gp). A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (1000 gp). Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!