Baz Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. He keeps his chestnut hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Blacksmith, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: To be a Blacksmith again; and balancing his hectic life and new cartwright responsibilities is difficult
Flaws: Insane, Forgetful. Bonds: Attractive, Poor, Job. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 66 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 6 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (1000 gp).
Rivaan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has no crest. His eyes are red.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 42 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +5
Possessions: 200 pp. 1 Minor magic item.
Clerebold Kendal, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man is dressed in a clean brown cloak covering his clean studded leather. His hair is chestnut, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 5 (-3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item.
Hecat Chant, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut, silky, and of moderate length. Her eyes are red.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is lazy, self-centered, vain, and jealous.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Many goblins want her driven away.
Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Attractive, Enemies. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 101 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Dwarven, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +7
Possessions: 4000 gp. Amber (140 gp). Pink pearl (140 gp). Tourmaline (140 gp). Chrysoberyl (140 gp). Rose (20 gp). Bloodstone (20 gp). 1 Medium magic item.
Thiala Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her head has been shaved. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She misses her home and complains about the freezing weather, even in summer.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Thiala took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 7 (-2) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Sylvan, Infernal, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Superior lock.
Avelina Mori, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has silver hair. Her eyes are a pleasant brown.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Avelina was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs
Bonds: Enemies, Slave, Job, Immigrant, Religious. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 55 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2600 gp. Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Anakis Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fancy black dress. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born several months after her mother was called into army service. In her 10th year, her parents were killed by a goblins raid, leaving Anakis alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Family, Military, Enemies. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 800 gp.
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