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Boddynock Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His auburn hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Boddynock took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Boddynock Shadowcloak, Male Gnome Bard 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 7 (-2)11 (+0)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 160 gp. Banded agate (9 gp).


Social Check DCs


Burto Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He sports red clothing, slightly heavier than average wear. He keeps his blonde hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a plains tribe. Burto liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Justice, Logical, Optimist. Bonds: Nature, Family. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Burto Greenleaf, Male Halfling Wizard 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 240 gp. 1 Superior lock.


Social Check DCs


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. He has black crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Shedinn was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands; and marry his sister to traveling adventurers

Flaws: Ugly. Bonds: Enemies, Family. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Ranger 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Draconic
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Morkral and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Morkral Morigak, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 15 (+2)8 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Sammal Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears black trousers with grey and white striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. His red eyes peer out from beneath his small black hat.

Personality: Aggressive, abrasive, and angry, Sammal embodies much of what other species detest in the Tieflings. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sammal was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has drifted from career to career and currently works as a Cartwright.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Sammal Cacophony, Male Tiefling Paladin 5
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item.


Social Check DCs


Bendoo Clinton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Her auburn hair is cut jaggedly and amateurishly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She enjoys reading and quiet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she has a crush on the local herbalist

Ideals: Passionate, Logical. Flaws: Addict. Bonds: Attractive, Military. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Bendoo Clinton, Female Half-Orc Commoner 3
Medium (4'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aura In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She dresses in pastel turtlenecks beneath a grey coat with green slacks. Her orange fur is greasy and uncared for. Her eyes are a pleasant amber.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Ugly, Greedy, Shy. Bonds: Rich. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Aura In the Storm, Female Tabaxi Druid 3
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)9 (-1) 13 (+1)17 (+3)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 600 sp.


Social Check DCs

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