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NPC Generator

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Advanced [show]


Anthony Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is silver, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Dwarven culture. He can't help but pocket interesting objects he comes across

History: Anthony hails from a village terrorized by illithids. He moved out east to avoid the crime he committed. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Racist. Bonds: Rich, Attractive, Criminal record, Enemies. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Anthony Larson, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Gold dragon comb with red garnet eye (1500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Cloud Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a pastel and tan handkerchief worn on his right side. He wears a broad hat to hide his balding. His eyes are likewise yellow. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Immigrant, Religious. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloud Fang, Male Tabaxi Barbarian 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Investigation +2, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sybil Marlee, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. Her deerstalker hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She believes the world needs to unite to get rid of dire rats once and for all.

History: A powerful brothel owner made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and many dire rats want her driven away

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Mentor, Criminal record. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Sybil Marlee, Female Human Warlock 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Wheatley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is red and very short. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to clean up the streets

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Elizabeth Wheatley, Female Human Commoner 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a simple brown robe with tan stripes complete with hood. He wears a broad hat to hide his balding. His eyes are hazel.

Personality: Calm and collected, he is a well trained Assassin. He does not trust anyone and sleeps with one eye open.

History: He was raised in a forest tribe. A gifted student he started as a Hunter, but he got bored and became a Assassin. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job; and many orcs want him driven away

Flaws: Insomniac. Bonds: Job, Nature, In love, Enemies. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Flame On the Water, Male Tabaxi Bard 6
Medium (5'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 8000 sp.


Social Check DCs


Clerebold Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Ploughman does. His brown hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Clerebold will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Ploughman business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Ploughman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: PTSD. Bonds: Job, Poor, Family. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Clerebold Andreantti, Male Half-Elf Fighter 13
Medium (5'3") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 53 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Perception +5, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Elven, Infernal, Aquan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 400 pp. Silver pearl (50 gp). Aquamarine (1200 gp). Citrine (40 gp). Azurite (11 gp). Deep green spinel (50 gp). Jacinth (8000 gp). Brown-green garnet (50 gp). Freshwater pearl (11 gp). Pink pearl (50 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears violet painted combat armor at almost all times. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sailor like his father before him.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Job, Mentor. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Uthemar Wilborn, Male Half-Elf Ranger 11
Medium (4'11") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +7, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3200 gp. Rose (50 gp). Freshwater pearl (4 gp). Coral (110 gp). Black opal (1400 gp). Zircon (50 gp). Azurite (4 gp).


Social Check DCs

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