Virra Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. She has wavy black hair. She has blue eyes and a tan hat with a black feather.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Bowyer business.
History: Virra was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She has never given up on her poetry dream.
Motivation: Revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Banded agate (5 gp). Freshwater pearl (5 gp). 1 Everburning torch. 2 Antitoxin. 4 Alchemist’s fire.
Serpent Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a large brown jacket. He has done his best to style his black fur to look like a famous performer. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Poor, Religious. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 220 pp. Alexandrite (800 gp). Jasper (60 gp). Carnelian (60 gp). Eye agate (13 gp). 1 Minor magic item.
Pallabar Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted, Logical. Bonds: Religious. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
Meriele Siannodel, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her golden hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.
History: Born in the east her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meriele fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 8)
Armor Class 15
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic, Ignan
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 110000 cp. Sapphire pendant on gold chain (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (70 gp). Silver comb with moonstones (900 gp).
Anastrianna Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her warhammer ready. Her silver hair is slicked back into a classic pompadour. Her green eyes have a joyful gleam in them most of the time.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A powerful necromancer made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anastrianna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Athletic, Impeccable. Bonds: Poor, Mentor. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1100 sp.
Duergath Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Barkeep uniform. He is portly but not overly obese. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He invites people to come help in his community garden.
History: Gifted from a young age, Duergath studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 8
Hit Points 41 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Golden yellow topaz (1600 gp). Rich purple corundum (1500 gp). Iolite (20 gp).
Dadalan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His crest is short and black. He has gleaming, smiling red eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered writing. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Nature, Mentor. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 70 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1200 pp. Onyx (40 gp). Iolite (40 gp). Aquamarine (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
