Thakrak Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast forest. After coming to the age of reason, Thakrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Guardian, Nature. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. Blue quartz (14 gp).
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a pastel and yellow robe with the hood down. She wears a Stetson hat to hide her balding. Her eyes are yellow.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She now travels the world, in search of power and loot.
Motivation: Expand her business; and to share knowledge with the world
Ideals: Logical. Flaws: Selfish, Ugly. Bonds: Adventurer, Job. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp.
Bruz Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is red and curly. He wears a mask on his face.
Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bruz is combative with any and all who dare try his patience in the slightest.
History: His mother raised him in a mountain cabin. Bruz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Elven compassion; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Freshwater pearl (7 gp). Hematite (7 gp). Red spinel (50 gp). Black pearl (500 gp).
Blossom Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman tends to wear a white poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her black hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the east to a Junk Dealer, Blossom learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She struck the Junk Dealer job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Climber’s kit. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.
Felosial Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her white robe. She carries a battered scimitar and tarnished rapier as well. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She dislikes all the random violence that takes place in the south. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Felosial was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Ideals: Fighting, Pacifist, Logical. Bonds: Family, Mentor. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Qualen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries a battered greatsword and tarnished morningstar as well. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sickle. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has blue eyes and a brown hat with a blue feather.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting. Flaws: Addict, Disease. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 600 gp. Red garnet (130 gp). Iolite (50 gp). Jade (130 gp). Red spinel (130 gp). Onyx (50 gp). Brown diamond (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
