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NPC Generator

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Advanced [show]


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and pastel robe with the hood down, and carries lances. He has done his best to style his red hair to look like a famous performer. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing music.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker, Artistic. Bonds: Rich, Family. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 240 gp. Moss agate (14 gp). Red spinel (110 gp). Pink pearl (110 gp).


Social Check DCs


Charles Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears a worn and beaten armor, and his gloved hand is found clutching a trident. His red hair and beard is wavy and long. This brown eyed westerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: Charles was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and regain custody of his son

Ideals: Gifted. Flaws: Emotional, PTSD. Bonds: Job, Family. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Charles Toti, Male Half-Elf Bard 11
Medium (5'8") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 25 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 2900 gp. 1 Minor magic item.


Social Check DCs


Alexandre Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: Alexandre was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Philantrophist, Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Alexandre Meliamne, Male Half-Elf Monk 7
Medium (4'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1200 gp. Moonstone (80 gp). Violet garnet (300 gp). Eye agate (9 gp). Amethyst (70 gp).


Social Check DCs


Pog Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His golden hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined, Justice. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Pog Offund, Male Gnome Monk 11
Small (3'3") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 sp. Zircon (40 gp). Black star sapphire (1600 gp). Onyx (40 gp). Freshwater pearl (10 gp).


Social Check DCs


Emmeline Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. Her long chestnut hair reaches down to her waist. Her hazel eyes are passionate and lively.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Gifted from a young age, Emmeline studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She tends to her Doctor job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, In love. Occupation: Doctor

Voice: German accent

Attributes [hide]

Emmeline Marleigh, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp. 1 Holy water.


Social Check DCs


Mastema Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her dark red hair is kept up in a ponytail inside a Stetson hat. Her black eyes peer out from beneath her Stetson green hat.

Personality: Mastema is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.

History: She got into the Sage business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Sage for hire.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Ideals: Extrovert, Persistence. Flaws: Shy. Bonds: Job, Religious. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Mastema Kindness, Female Tiefling Ranger 4
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)18 (+4) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Orc, Gnoll, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Ishte Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a green and red handkerchief worn on her right side. She is muscular with a powerful set of arms. Her brown hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She uses divination through singing.

History: Gifted from a young age, Ishte studied abroad. After coming to the age of reason, Ishte took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: Wants her loneliness to end; and she has money and likes to spend it

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Ishte Justice, Female Tiefling Commoner 6
Medium (4'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Amber (160 gp). Black pearl (200 gp).


Social Check DCs

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