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NPC Generator

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Advanced [show]


Dalgal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. His hair is auburn and curly. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Beggar, Dalgal learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and to be a hunter again

Ideals: Athletic. Bonds: Attractive, Family, Has a crush, Job, In love. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Dalgal Torunn, Male Dwarf Adept 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Cynical. Bonds: Religious, Mentor, Adventurer. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Trey Fawcett, Male Human Expert 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a skull on it. She wears her white fur up. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Gale reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a apothecary and was forced into it by her family

Flaws: Addict, Racist, Insane. Bonds: Military, Family. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Gale Running, Female Tabaxi Sorcerer 13
Medium (4'10") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)8 (-1) 19 (+4)17 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hogar Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears bulky black painted plate armor. His left leg appears badly burned and disfigured. His hair is brown and very short. His blue eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Hogar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hogar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Hogar Addington, Male Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Hallewell, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to make almost anything out of random pieces of junk.

History: She was born in the east, but her parents moved at a very young age to the south. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: To get a good night's sleep; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Insomniac, Greedy. Bonds: Immigrant. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Sarah Hallewell, Female Human Bard 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Felgrat Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear black tank tops with tan pants. He has auburn hair. His eyes, though not visible through his cowl, are brown.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Felgrat Marston, Male Half-Orc Fighter 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 110 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item.


Social Check DCs


Bree Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She has a moderate pudge and is not very fit. With bright red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Bree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Assassin.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Secretive. Bonds: Job, Poor, Military. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Bree Glenfellow, Female Halfling Paladin 11
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 67 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. Fiery yellow corundum (400 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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