Helja Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair, when down, is lengthy. Her eyes, though not visible through her cowl, are violet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Helja was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Helja took refuge in the old dungeon and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants a kiss; and she has a crush on the local mortician
Flaws: Terse. Bonds: Poor, Has a crush, Attractive, Nature. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 8000 cp.
Tod Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, blue shirt, and tan tie. He has a moderate pudge and is not very fit. His moppish golden hair is in a traditional bowl cut. His hazel eyes dart from person to person.
Personality: Tod is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Family. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His black hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Curran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Curran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Curran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Fearful, Disease. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Left-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is white and curly. This amber eyed easterner is not easily forgotten.
Personality: Left-Handed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.
History: Gifted from a young age, Left-Handed studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Impeccable, Gifted. Bonds: Job, Nature. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ulblyn Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his blonde hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Ulblyn lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother.
Ideals: Optimist. Bonds: Attractive, In love, Family. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Barakas Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has wavy dark red hair. His eyes are a pleasant red.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and he is greedy
Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich, Family, In love. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Moss agate (4 gp). Black pearl (200 gp).
Dean Kimberley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left leg appears badly burned and disfigured. His top hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly. Bonds: Rich, Guardian, Immigrant. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Golden yellow topaz (800 gp). Amethyst (80 gp).
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