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NPC Generator

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Advanced [show]


Mijira Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her small hat is riddled with cuts and holes. Her eyes are red and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's in love; and she is greedy

Flaws: Ugly, Secretive. Bonds: Rich, Has a crush, Adventurer, Religious. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mijira Jerynomonis, Female Dragonborn Commoner 5
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She is physically well-built. She has golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Justice. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Eva Cithreth, Female Half-Elf Ranger 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" northern woman, she wears a grey tunic with yellow highlights, and long tan pants that bunch up around her shoes. Her black hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the north; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Justice, Entrepeneur. Flaws: Disease. Bonds: Slave. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Dariff Glanhig, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. 1 Silk rope.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her broad hat is riddled with cuts and holes. She has blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Rich, Immigrant, Nature. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Great Candle, Female Tabaxi Ranger 3
Medium (4'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)4 (-3) 10 (+0)14 (+2)
Skills Insight +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2500 sp. Fiery yellow corundum (900 gp). Moss agate (11 gp). Malachite (11 gp).


Social Check DCs


Cloud Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She usually wears her pastel robe and has her shortbow always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. She has yellow fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: Cloud was born the youngest of three triplets. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Selfish. Bonds: Slave, Attractive, Family. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Cloud Peak, Female Tabaxi Fighter 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 240 gp. 1 Magnifying glass.


Social Check DCs


Kildrak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He keeps his red hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Marshal, who enjoyed hunting, Kildrak was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by drow. Kildrak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants a kiss; and he's in love

Ideals: Joker. Bonds: Job, Nature, Enemies, Has a crush. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Kildrak Lutgehr, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp. Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and brown pants. She is physically well-built. She wears a colorful flower in her white fur. This amber eyed southerner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. She also hits on women, regardless of circumstances.

History: Lone was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Lone On the Water, Female Tabaxi Warrior 4
Medium (4'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Malachite (11 gp). Peridot (50 gp). Black opal (1200 gp). Malachite (11 gp). 1 Minor magic item.


Social Check DCs

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