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NPC Generator

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Advanced [show]


Olivia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. She wears a small hat to cover her moderate length auburn hair. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Olivia was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of her sister; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Job, Rich, Family. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Olivia Fastfoot, Female Halfling Commoner 14
Small (2'9") Halfling, Neutral Good (CR 14)
Armor Class 13
Hit Points 80 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Onyx (80 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His black fur is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: He got into the Spice Merchant business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Seven In the Storm, Male Tabaxi Barbarian 4
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Bella Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her tied-back hair is silver. Her eyes are brown and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Optimist. Bonds: Rich, Enemies, Military, Adventurer. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Bella Wiseacre, Female Halfling Wizard 13
Small (2'9") Halfling, Neutral Good (CR 13)
Armor Class 15
Hit Points 32 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +7, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Moonstone (50 gp). Star rose quartz (50 gp). Smoky quartz (50 gp). Aquamarine (1300 gp). White opal (1000 gp). Malachite (16 gp). Hematite (16 gp). Obsidian (16 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Wrenn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Animal Trainer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Disease, Impulsive. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Wrenn Glittergem, Male Gnome Aristocrat 5
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: Violet garnet (600 gp). Coral (120 gp). Blue star sapphire (1600 gp).


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: When he was but 8 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Insomniac. Bonds: Rich, Attractive, Adventurer, Immigrant, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baern Hammerstone, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp.


Social Check DCs


Edge Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is physically well-built. His fur is beige and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Gifted from a young age, Edge studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Edge Grass, Male Tabaxi Rogue 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)6 (-2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Zircon (20 gp). Freshwater pearl (12 gp). Alexandrite (600 gp). Moonstone (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Fargas studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Fargas Thorngage, Male Halfling Expert 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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