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NPC Generator

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Advanced [show]


Roge Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing red shirts, loose pants, and blazers most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Courier, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Roge Strongbones, Male Halfling Fighter 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Dûgz Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a white armored body suit, with a simple brown line shooting up and back down. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Dûgz studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined, Gifted. Bonds: Criminal record, Family. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Dûgz Wharton, Male Half-Orc Druid 4
Medium (5'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)5 (-3) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Merihim Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is matted, messy, and big. His red unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Criminal record, Poor. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Merihim Devotion, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)15 (+2) 4 (-3)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 7
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Vorka Northcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has relatively light skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large white tufts of hair around her ears. Her eyes are gray and catlike.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Beggar business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Has a crush, Job. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Vorka Northcott, Female Half-Orc Fighter 5
Medium (6'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Vapula Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light green in addition to tight pants and is in decent physical shape. She has brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the south. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a crush on the local Banker; and wants a kiss

Ideals: Professionalism, Justice. Bonds: Immigrant, Rich, Has a crush. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Vapula Justice, Female Tiefling Bard 5
Medium (5'5") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp.


Social Check DCs


Bethrynna Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her white hair in a flapper bob. This green eyed westerner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born at the edge of vast plains. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of illithids; and revenge

Flaws: Shy, PTSD. Bonds: Rich, Has a crush, Nature, Enemies. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Bethrynna Erenaeth, Female Elf Fighter 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Moon Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His beige fur is still thick. His hazel eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Assassin business at a young age. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Moon Of Spirit, Male Tabaxi Commoner 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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