Vondal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His blonde hair is singed and shortened. His eyes are green and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. His childhood dream was to be a Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 74 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Deep green spinel (140 gp). Red-brown spinel (140 gp). Violet garnet (1000 gp). Iolite (20 gp). Brown-green garnet (140 gp). Amethyst (140 gp). Aquamarine (1000 gp). Blue quartz (10 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dara Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'3" and prefers to wear violet clothing when she does not wear armor. Her right hand appears badly burned and disfigured. Her chestnut hair is still thick. Her eyes, though not visible through her cowl, are gray.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also has developed a complete distrust of the Knight profession.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's in love; and wants to open a new tavern
Ideals: Disciplined. Flaws: Mundane, Ugly. Bonds: Job, Has a crush. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 12)
Armor Class 9
Hit Points 57 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 100 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (1800 gp). A roughly beaten golden orb (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Old masterpiece painting (1800 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).
Arnold Dudley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has auburn hair. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Banded mail.
Ralf Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His white hair has been sun bleached extensively. His eyes are likewise green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Ralf hails from a village terrorized by giants. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family, Has a crush. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Adrex Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 5000 sp.
Osah Sly, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: Calm and collected, she is a well trained Painter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Painter soon after.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Secretive, Depressed. Bonds: Job, Mentor, Poor. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin, Sylvan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Patrick Mitchell, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His white hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Nature, Religious, Job. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
