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NPC Generator

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Advanced [show]


Phann Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. She wears her hair in dreadlocks. Her eyes are violet and beady.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends

Flaws: Ugly, Sensitive. Bonds: Adventurer, Poor, Family. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Phann Dalanthan, Female Elf Paladin 4
Medium (5'3") Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His auburn hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Persistence, Logical. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Bertram Mitchell, Male Human Warlock 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp. Freshwater pearl (6 gp).


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His golden hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Sindri Tarkelby, Male Gnome Adept 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 97 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 6000 gp. Golden yellow topaz (400 gp). Eye agate (13 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Jade (130 gp). Eye agate (13 gp). Banded agate (13 gp). Blue quartz (13 gp). Amber (130 gp). Aquamarine (400 gp). Peridot (30 gp). Freshwater pearl (13 gp). White pearl (130 gp).


Social Check DCs


Naeris Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: He was born on a small isolated farm. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Actor soon after.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Persistence. Bonds: Rich, Adventurer, Criminal record, Nature, Job. Occupation: Actor

Voice: German accent

Attributes [hide]

Naeris Serge, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Aquan, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norsko Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a white and grey handkerchief worn on his right side. His white hair is styled in orderly dreadlocks. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's attracted to the pc

Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Poor, Has a crush. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Norsko Beverly, Male Half-Orc Monk 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 18 (+4)8 (-1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +6

Possessions: 370 gp.


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to reunite with his absent father

Flaws: Shy, Disease. Bonds: Rich, Adventurer, Family. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 390 gp.


Social Check DCs


Aelar Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely yellow suit with green socks and a vest with buckled shoes. He sports a long white beard, and similarly colored long hair. He has violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Aelar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Depressed, Antagonistic. Bonds: Family, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Aelar Jacobs, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Brown-green garnet (110 gp). Malachite (10 gp).


Social Check DCs

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