Oppah Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is renowned for her bright tan dresses and hats. She wears a broad hat to hide her balding. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Oppah studied abroad. Oppah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother; and revenge
Ideals: Optimist, Gifted. Bonds: Adventurer, Family, Enemies. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +0
Possessions: 7000 cp. 1 Everburning torch. 1 Everburning torch. 3 Antitoxin. 4 Thunderstones.
Jane Stansfield, Female Human [Permalink]
Personal [hide]
Description: Standing 5'1", this woman is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. She has wavy chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Jane was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jane's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Attractive. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Bilbron Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan wide-brimmed hat and tan clothes. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. After months of barely getting by, Bilbron managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy; and he has decided he is irredeemable
Ideals: Joker. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: Just what you see.
Sammal Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple black robe with tan stripes complete with hood, and a wedding ring on his right hand. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Bonds: In love, Criminal record, Rich, Adventurer. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (900 gp).
Mamnen Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is kept up in a ponytail inside a top hat. His silver eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Fighting, Athletic, Gifted. Bonds: Religious. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 85 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +8
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold and topaz bottle stopper cork (1800 gp). Old masterpiece painting (2100 gp). Embroidered and bejeweled glove (1000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item.
Uthemar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Tanner does. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Tanner and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new tanner responsibilities is difficult
Flaws: Selfish, Addict, Disease. Bonds: Job, Attractive. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 7000 cp. Blue quartz (6 gp).
Sybil Royston, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear brown tank tops with white skirt, and a wedding ring on her left hand. She wears a colorful flower in her golden hair. Her eyes are likewise blue.
Personality: She is mildly Human supremacist, though she does not identify as such. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful brothel owner made her what she is. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she feels kind of lost in life
Ideals: Joker. Flaws: Racist. Bonds: In love, Attractive, Mentor. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 400 gp. Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (1500 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
