Engong Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Engong has worked very hard to control her curse. She now mingles about in high society.
Motivation: She has money and likes to spend it; and many giants want her driven away
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 sp. Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
Dabbledob Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His amber eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Dabbledob was raised in a hard working conservative environment. He worked as a nervous Ploughman and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, In love, Criminal record. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Fire opal (1000 gp). Hematite (6 gp). 1 Minor magic item.
Ella Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is well dressed, constantly wearing a tan suit, violet shirt, and grey tie. She is an epitome of beauty. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is obsessed with finding treasure.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her religion dominates her actions.
Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Half-Plate.
Barbena Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She has the majority of her body covered in plate. Her black hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 5 years old her parents immigrated from the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 160 gp.
Ermina Snowdon, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her golden hair is thinning but still full. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Abrasive and pushy, she has a hard time making friends. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Ermina was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Regain custody of her son; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 210 gp.
Greethen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. His white crest is smooth and relatively long. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.
History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Mundane, Shy, Racist. Bonds: Immigrant, Poor. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (60 gp). 1 Masterwork Uncommon Weapon.
Ethereal Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'9" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. His black fur is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ethereal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: Sold as a small child to a wizard, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Slave. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 38 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2400 gp. Golden circlet with four aquamarines (5000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
