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NPC Generator

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Advanced [show]


Harriet Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a fancy red dress. She sports white long hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She would rather hide behind her crafts than deal with other people.

History: Harriet was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Tailor, but she got bored and became a Banker. She has drifted from career to career and currently works as a Banker.

Motivation: Expand her business.

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Harriet Greenleaf, Female Halfling Aristocrat 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Modean Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears green painted combat armor at almost all times. His hair is chestnut, silky, and of moderate length. His fierce white eyes like to dwell on things.

Personality: Eccentric and domineering, Modean will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Modean Decorum, Male Tiefling Rogue 13
Medium (6'7") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Athletics +8, Performance +6
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +6

Possessions: 4000 gp. Alexandrite (1100 gp).


Social Check DCs


Tethren Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his pickaxe. His black hair is thinning but still full. He has gleaming, smiling red eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: Tethren lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and regain custody of his daughter

Ideals: Athletic, Opinionated, Entrepeneur. Bonds: Family. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Tethren Covert, Male Tiefling Fighter 12
Medium (6'1") Tiefling, Neutral Evil (CR 12)
Armor Class 9
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 2000 gp. Blue quartz (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Elama Galanodel, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: Elama hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Nature. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Elama Galanodel, Female Elf Commoner 13
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points -1 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 5 (-3)10 (+0) 13 (+1)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: Emerald (800 gp). Brown-green garnet (110 gp). Malachite (15 gp). Brown-green garnet (110 gp). Amber (110 gp). Rose (70 gp). Tiger eye turquoise (15 gp). Coral (110 gp). Hematite (15 gp). Red garnet (110 gp). White pearl (110 gp).


Social Check DCs


Naal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He keeps his blonde hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 5 years old his parents immigrated from the north. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Bonds: Rich, Attractive, Immigrant, Slave. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Naal Yaeldrin, Male Elf Adept 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 12 (+1)17 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Anne Everleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a brown suit, white shirt, and red tie. Her blonde hair, when down, is lengthy. Her eyes are blue.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: To settle down with her crush; and wants to raise her children well

Ideals: Extrovert, Gifted. Bonds: In love, Family, Has a crush. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Anne Everleigh, Female Human Fighter 11
Medium (4'8") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 89 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His long white hair reaches down to his waist. His eyes are blue and catlike.

Personality: Kilvar wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Navigator.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kilvar Trueblood, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Hematite (11 gp). Chrysoprase (80 gp). Eye agate (11 gp).


Social Check DCs

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