Abalaba Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. She has gray eyes and a blue hat with a white feather.
Personality: She acts crazy and hedonistic. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is the product a well kept family trust fund and as such has never really known need. Abalaba was born on a far western forest where she grew up under the tutelage of her father, an expert Fisher. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Ugly, Hedonist, Impulsive. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Aerdeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Aerdeth lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Aerdeth and his spouse have recently divorced.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Quarion Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man is dressed in earthy colors with a yellow and white handkerchief worn on his left side. He has wavy chestnut hair. His gray eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Cook, Quarion learned a great deal about his father's area of expertise. His childhood dream was to be a Tailor, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Joker, Opinionated, Philantrophist. Bonds: Job, Rich. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Shava Quest, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south; and she is content
Ideals: Fighting, Entrepeneur. Flaws: Selfish, PTSD. Bonds: Immigrant. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 14)
Armor Class 10
Hit Points 79 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 1000 gp. Smoky quartz (70 gp). Jade (150 gp). Golden yellow topaz (1500 gp). Citrine (70 gp). Deep blue spinel (1500 gp). Rhodochrosite (13 gp). Golden yellow topaz (1500 gp). Red spinel (150 gp). Aquamarine (1500 gp). Rich purple corundum (600 gp). Deep blue spinel (1500 gp). Eye agate (13 gp). Black opal (600 gp). Malachite (13 gp). Black pearl (1500 gp). Freshwater pearl (13 gp). 1 Medium magic item.
Paymon Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Entrepeneur. Flaws: Addict, Emotional. Bonds: Mentor, Criminal record. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 180 pp.
Nogu Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly chestnut, has prominent grey streaks. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an apprentice working in her mother's forge. She has built up a small fortune and can afford her own way.
Motivation: To be a Interpreter again; and wants to open a new tavern
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Fiery yellow corundum (400 gp). Jade (160 gp). Sardonyx (70 gp).
Hugolina Gresham, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a grey coat over a violet low-cut shirt, and a broad hat upon her head. Her clothes are grease stained in places. Her blonde hair is matted, messy, and big. She wears an eyepatch.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.
Motivation: She has decided she is irredeemable.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Superior lock.
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