Watson Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red shirt with thin brown vertical stripes and red pants, and is pretty ugly. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Selfish. Bonds: Religious, Rich, In love. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. Eye agate (16 gp). Black opal (1000 gp). Red garnet (110 gp). Black opal (1000 gp).
Henry Payton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant violet.
Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Malachite (4 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Chalcedony (20 gp). Alexandrite (1300 gp). Amethyst (70 gp). Alexandrite (1300 gp). Peridot (20 gp). Chrysoprase (20 gp). Fiery yellow corundum (1200 gp).
Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Goblin, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp.
Ahvain Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in yellow turtlenecks beneath a black coat with tan slacks. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Ahvain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Fearful. Bonds: Military, Rich, Criminal record. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Zedaar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his halberd ready. His scarlet crest is thinning but still full. This red eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He is lazy, self-centered, vain, and jealous.
History: Zedaar was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish. Bonds: Has a crush, Attractive, Criminal record. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.
Harann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in black turtlenecks beneath a tan coat with violet slacks. She wears her green crest up. Her gold eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harann is combative with any and all who dare try her patience in the slightest.
History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Athletic, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Nature. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp. Sard (30 gp).
Vepar Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of shields, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her eyes are likewise red.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the east, but her parents moved at a very young age to the west. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 12000 sp.
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