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NPC Generator

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Advanced [show]


Gomory Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large violet jacket. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up shortbow and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Attractive, Nature, Criminal record, Religious. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Gomory Fasharash, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He is muscular with a powerful set of arms. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and a strong sense of loyalty to tabaxi people

Flaws: Racist. Bonds: Guardian, Job, Rich, Adventurer. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Reirak Battlehammer, Male Dwarf Expert 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 80 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +6

Possessions: 90 pp.


Social Check DCs


Bidreked Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has done his best to style his brass crest to look like a famous performer. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with music.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Stableman, but he got bored and became a Stylist. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Impeccable, Artistic. Bonds: Poor, Job, Criminal record, Has a crush. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Bidreked Grrrmmballhyst, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 86 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)11 (+0) 15 (+2)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Pyntle Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue armored body suit, with a simple green line shooting up and back down. She is bald on top and has large blonde tufts of hair around her ears. Her ears are large.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Pyntle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Pyntle's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Pyntle and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Ugly, Selfish, Antagonistic. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Pyntle Gimlen, Female Gnome Expert 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Silent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Silent In Shadow, Male Tabaxi Expert 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills History +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Oskar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He has wavy red hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive, Fearful. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Oskar Ungart, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 sp.


Social Check DCs


Chad Moreno, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down

Ideals: Gifted, Impeccable. Flaws: Disease, Mundane. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Chad Moreno, Male Human Paladin 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs

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