Avice Blyth, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Actor in town.
History: She was born in the south, but her parents moved at a very young age to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Sabotage a competitor; and expand her business
Ideals: Entrepeneur, Impeccable. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Pirithin Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is renowned for his bright white suits and hats. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a forest tribe. Pirithin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Attractive, Family, Nature, Job. Occupation: Detective
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 80000 cp.
Enna Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. Her hair is long and silver with streaks of black, and is pulled back with small violet clips. She wears an eyepatch.
Personality: Eccentric and domineering, Enna will drive conversation. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her mother raised her in a mountain cabin. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Enna managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record, Nature, Immigrant. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Deep green spinel (150 gp). 1 Half-Plate.
Megren Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She wears a small hat to cover her moderate length scarlet crest. Her eyes are likewise red.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.
History: She was born several months after her mother was called into army service. After coming to the age of reason, Megren took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Megren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Disciplined, Gifted. Flaws: Lazy. Bonds: Immigrant, Military. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 8000 sp. White opal (1100 gp). Carnelian (40 gp). Brown-green garnet (100 gp).
Alain Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting red shirt and pants. She is physically well-built. Her black hair is slicked back into a classic pompadour. Her amber eyes lackadaisically let the world flow into them.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Alain was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been saving her money to try and buy her brother's freedom.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and marry her brother to traveling adventurers
Flaws: Antagonistic. Bonds: Job, Rich, Family, Adventurer. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is dressed in earthy colors with a red and blue handkerchief worn on his left side. His clothes are grease stained in places. His hair is auburn, silky, and of moderate length. His eyes are a pleasant brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born in the north, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Guardian, Family. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 330 gp. 1 Crowbar.
Orryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a Stetson hat to cover his moderate length red hair. His fierce gray eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Orryn was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Ideals: Opinionated. Bonds: Job, Rich, Enemies. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 103 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +6
Possessions: 1000 pp. Violet garnet (800 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). White pearl (70 gp). Sardonyx (70 gp). Zircon (70 gp). Hematite (7 gp). Amber (70 gp). Moss agate (7 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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