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NPC Generator

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Advanced [show]


Tree Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is lavender and curly. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tree lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist. Bonds: Attractive, Enemies, Family. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Tree Mist, Male Tabaxi Cleric 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 370 gp.


Social Check DCs


Sumnes Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a blue costume with the symbols of death on her torso. She is tall, broad shouldered and powerfully built. Her hair is short and blonde. This brown eyed easterner is not easily forgotten.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Gifted from a young age, Sumnes studied abroad. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by giants. Sumnes was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Halfling compassion; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Gifted. Flaws: Racist. Bonds: Job, Slave, Enemies. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Sumnes Iranapha, Female Elf Cleric 6
Medium (5'1") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 7000 sp. Blue sapphire (400 gp). Alexandrite (600 gp). Banded agate (12 gp). Alexandrite (600 gp).


Social Check DCs


Ilanis Othronus, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. With wild brown hair. Her eyes are gray and catlike.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with finding treasure.

History: She was born in the south, but her parents moved at a very young age to the west. She found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Athletic, Opinionated. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: American accent

Attributes [hide]

Ilanis Othronus, Female Elf Fighter 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Braak Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright brown hair and a scraggly beard. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Braak Alton, Male Half-Orc Ranger 6
Medium (6'5") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. His chestnut hair and beard is wavy and long. He has a dull look in his brown eyes.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, his parents were killed by a brigands raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and many brigands want him driven away

Ideals: Extrovert, Philantrophist. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Anselm Nash, Male Human Ranger 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp.


Social Check DCs


Serpent Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His orange fur is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Serpent speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Serpent was raised in a hard working conservative environment. A gifted student he started as a Healer, but he got bored and became a Spice Merchant. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Healer; and expand his business

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Serpent Mist, Male Tabaxi Warrior 6
Medium (5'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Athletics +3, Nature +6
Senses Passive Perception 13
Languages Common, Auran, Goblin, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with feathered hat. She wears a feathered hat to cover her moderate length black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.

History: She was born to loving parents in a slum to the east. In her 14th year, her parents were killed by a goblins raid, leaving Salanop alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Salanop was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Salanop Murnig, Female Gnome Adept 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Jasper (80 gp). Hematite (14 gp). Black pearl (1300 gp). Chalcedony (80 gp). Obsidian (14 gp). Amber (50 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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