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NPC Generator

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Advanced [show]


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in blue turtlenecks beneath a green coat with brown slacks. His red hair is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Uthemar Dalanthan, Male Elf Monk 5
Medium (4'7") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)15 (+2) 5 (-3)12 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 7
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He is bristling with hidden weapons, mostly warhammers and scythes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Cook, Tim learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Poor. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Tim Marston, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Two Llamas Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a mace on his belt. He has a slight overbite and is overall scrawny. His fur is short and orange. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Two Llamas Wing, Male Tabaxi Monk 17
Medium (6'4") Tabaxi, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 115 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +7, Nature +9
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4

Possessions: 10000 gp. Rhodochrosite (8 gp). Alexandrite (800 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His scarlet crest is long and unkept. His eyes, though not visible through his cowl, are red.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the north. His father was a soldier and died while he was still young. Trynnicus was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by giants. Trynnicus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Poor, Military. Occupation: Butcher

Voice: American accent

Attributes [hide]

Trynnicus Xephyrbahnor, Male Dragonborn Aristocrat 11
Medium (6'3") Dragonborn, Neutral Evil (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +7, Stealth +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 23000 sp. Iolite (40 gp). Citrine (40 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Black star sapphire (500 gp). Jade (80 gp). Carnelian (40 gp). Fiery yellow corundum (500 gp). Freshwater pearl (11 gp).


Social Check DCs


Elama Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a tan shirt with thin black vertical stripes and tan pants. Her white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: In love, Nature. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Elama Nailo, Female Elf Fighter 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Margery Tinley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman sports brown clothing, slightly heavier than average wear. Her chestnut hair is cut short. Her green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Margery Tinley, Female Human Barbarian 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Eleanor Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman typically wears violet cloth garments or leather armor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She enjoys reading and quiet.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Hedonist. Bonds: Poor, Religious. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Eleanor Chance, Female Half-Elf Sorcerer 9
Medium (4'7") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)7 (-2) 16 (+3)7 (-2)
Skills Insight +6, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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