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Advanced [show]


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, tan cloak. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Gardener, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Military, Poor, Adventurer. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)12 (+1) 16 (+3)8 (-1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. Jet (130 gp). Banded agate (11 gp).


Social Check DCs


Fonkin Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fonkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fonkin Garrick, Male Gnome Druid 13
Small (3'3") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 122 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)13 (+1) 13 (+1)10 (+0)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 600 pp. Deep blue spinel (900 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with green socks and a vest with buckled shoes. She is portly but not overly obese. Her brown fur is singed and shortened. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was a soldier and died while she was still young. Dagger was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Military. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Dagger In the Wind, Female Tabaxi Bard 9
Medium (4'7") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1100 gp. Chrysoberyl (150 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a black suit, brown shirt, and green tie. He sports a long auburn beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Professionalism. Bonds: Nature, Family, Rich. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Ar-Karo Royal, Male Half-Orc Adept 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)4 (-3) 7 (-2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Eye agate (8 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His fur is red and curly. He has several tiny jet earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Aura does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. When Aura reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Greedy, Depressed. Bonds: Rich, Military. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Aura Of Ivory, Male Tabaxi Warlock 6
Medium (5'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Black star sapphire (900 gp). Star ruby (900 gp).


Social Check DCs


Sybil Langston, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Painter. Her red hair is kept up in a ponytail inside a top hat. Her eyes are amber and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and she has money and likes to spend it

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Sybil Langston, Female Human Cleric 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 6000 sp.


Social Check DCs


Fivin Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Fivin Lathalas, Male Elf Paladin 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 15000 cp.


Social Check DCs

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