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NPC Generator

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Advanced [show]


Greeba Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She very much looks the part of a Architect. Her chestnut hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Architect in town.

History: Her mother raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Impeccable. Bonds: Job, Attractive, Nature, Military. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Greeba Eastaughffe, Female Half-Orc Fighter 10
Medium (6'1") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)3 (-4) 11 (+0)11 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Akta Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She wears her black hair down. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Akta Idea, Female Tiefling Wizard 6
Medium (5'6") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 50000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lûgnak Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white cloak. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Stylist business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Lûgnak Barlow, Male Half-Orc Aristocrat 13
Medium (6'3") Half-Orc, Neutral Good (CR 13)
Armor Class 8
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)6 (-2) 17 (+3)5 (-3) 13 (+1)5 (-3)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +9 / 4d4+5, Ranged +2 / 4d4-2, Grapple +5

Possessions: 4000 gp. Golden pearl (80 gp). Red-brown spinel (80 gp). Deep blue spinel (600 gp). Amethyst (80 gp). Moonstone (40 gp). Jet (80 gp).


Social Check DCs


Shágflak Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Shágflak was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Flaws: Disease, Sensitive, Impulsive. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Shágflak Winthrop, Male Half-Orc Paladin 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 cp. Jasper (30 gp). White opal (400 gp).


Social Check DCs


Eida Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, white cloak. She wears her silver hair down. This violet eyed southerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Military, Nature. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Eida Nimblefingers, Female Halfling Adept 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 sp. Jade (70 gp). Freshwater pearl (4 gp).


Social Check DCs


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long white crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norkruuth is combative with any and all who dare try his patience in the slightest.

History: He got into the Merchant business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norkruuth took refuge in the ruined castle and found the beat up glaive and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice. Bonds: Rich, Job, Nature, Criminal record. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Baern Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and he perpetually has his bow ready. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Optimist, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Baern Strakeln, Male Dwarf Expert 10
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 73 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)13 (+1) 14 (+2)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 2100 gp. Zircon (70 gp). Sard (70 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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