Yurgunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a perfectly clean shirt and pair of pants. She has slicked back blonde hair. She has gray eyes and a grey hat with a tan feather.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Carter in town.
History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She left for the north, certain she would find work there.
Motivation: Sabotage a competitor.
Ideals: Joker, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Seddit Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green armored body suit, with a simple brown line shooting up and back down. She is physically well-built. Her silver hair is singed and shortened. Her black eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Fortune-teller profession.
History: When she was but 3 years old her parents immigrated from the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 157 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Infernal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1700 pp. Sapphire pendant on gold chain (600 gp). Carved bone or ivory statuette (90 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Melissa Bradford, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. Her blonde hair is lengthy. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a brigands raid, leaving Melissa alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her religion dominates her actions.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Anthony Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His white hair is unkempt and raggedy. His gray eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Adventurer. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Orla Turen, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she typically wears tan cloth garments or leather armor. She has shaved her head bald. Her eyes are green and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She feeds upon the attention of others.
History: She was born in a small plains village. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Bonds: Attractive, Nature, Religious. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Loopmottin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing colorful clothing, dressed as a Courier. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady amber eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her father was called into army service. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her son. Heartbroken, Loopmottin never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Expand her business; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Military, In love, Job. Occupation: Courier
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item.
Williamina Tenley, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown coat over a white low-cut shirt, and a top hat upon her head. She has moderate length white hair. Her fierce blue eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal painting training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To settle down with her crush; and she is unsatisfied with her job
Ideals: Disciplined, Artistic. Bonds: Rich, Job, Has a crush. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp. Tourmaline (130 gp).
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